Nvidia clarifies DLSS 5 infers on 2D screencaps plus motion vectors and does not use existing geometry, textures or lighting
Immediately after the public backlash prompted by the DLSS 5 announcement, Nvidia provided additional info regarding the underlying technology that the upcoming technology is based on, yet most of the statements were still unclear and up to interpretation. Youtuber Daniel Owen directly contacted Nvidia’s Jacob Freeman in order to clarify all the carefully crafted verbiageContinue Reading










